Open a Trove model, give it new colours and materials, and download it ready to use. Turn a wall to glass, make the trim glow, or repaint the whole thing — you'll see every change in 3D as you make it.
Open a blueprint
Drop a .blueprint file anywhere on this page, or pick one below. It's opened in your browser and never stored anywhere.
A creature is never one file — a mount is a head, a jaw, four legs and a tail. Open its .tmod (or the blueprints together) and you get the whole thing assembled on its skeleton, with every part editable in place.
Pick up where you left off
Saved in this browser as you work — never uploaded. Clearing your browser data clears these too.
Or start from something already in the game
Search Trove's mounts, dragons, allies and costumes. Pick one and the whole thing opens on its skeleton, every part ready to edit.
Working in Qubicle or MagicaVoxel? Save as .qb, then pick it along with its _a, _s and _t material maps and they'll be compiled into a blueprint. Qubicle's own .qbcl holds several models at once and can't be read.