/mod-workshop
Mod Workshop
Turn your files into a mod Trove can actually load, or open a mod back up to see what's inside it. Every file is checked against the game first, so nothing ends up somewhere the game will never look.
Add your files
A whole mod folder or a handful of loose files. You can also open a finished mod here to fix it and build it again.
Drop your files here
Nothing is saved. Your files are checked, packed and handed straight back.
Pick the zip
Mods get passed around as zips, and Trove can't read one. Drop it here and it comes back as a file the game will load — with every file checked against the game on the way.
Drop a zip here
A wrapper folder around the mod is fine — it gets ignored.
Check where everything lands
Trove only replaces a file if your copy sits exactly where the game keeps the original. Anything the game recognises can be put in the right place for you.
Name it and download
The name is what Trove shows in your mods list, so give it something you'll recognise.
Pick any that fit. Mod sites use these to sort it.
Open a mod
Get the files back out of a finished mod — the whole thing as a folder, or one file on its own.
Drop a mod file here
Nothing is saved. The mod is opened, unpacked and forgotten.
Take it apart
Analyze a mod
See who made it, everything packed inside, and whether the game will actually read any of it. Look at the models and pictures without installing anything.
Drop a mod file here
Nothing is saved. The mod is read, described and forgotten.
What's inside
Built with the same tools the Mods Hub uses, so a mod made here is the same as one released there. Browse the Mods Hub